Hello i am Konstantinos a solo- indie game Dev and the One Man Team inspired and created Pallor Noctis . This game is my first upcoming Epic release after a real “full stack” creation made in Unreal Engine almost purely driven by C++ .But these are only some “thin letters of …”
The game is very simple the every environment is moving around day/night phases which according to them . Every side is valuable every listening ,every watch and every role.
Rules & Features
When the player logs into game(Host/Join) is choosing one of the Character Gender, set into a Waiting Night Phase mode that allows players to meet each other , preparing their game features like name change or just around roaming to the map till the game starts.
When players are “ALL READY” the game starts giving every person a specific ROLE ,everyone in game is valuable , the game mainly separates players to KILLERS(Hidden-Showed) , the “bad guys” looking for cleaning their initial crime’s scene with taking out one by one all of the eyewitnesses and maybe some pickup Clues that could lead to their elimination .
A POLICE OFFICER who into night noticed the screams immediately and ran to them . Police Officer has 1 “Inspection” per night every other Player and probably reveal his real appearance if this is all about a killer.
After all of them here comes the DOCTOR. A Doctor in-game you getting ability after 3rd Night , and every night since then to “Revive” means bring a dead player back to life (as long as you are alive by Murder or Vote Lynch).
There were also some CITIZENS around . But it was very dark . Did they really saw the crime ? Even if they didn’t they have to be aware for not accusing or murder them from “nothing”.
As the game flows and Killer(s) are trying to clean their path , a PROSTITUTE is showing off screaming at the moment the Killer is ready to kill the victim alerting the surrounding neighborhood.
She is also reliable and she is still has her ways to survive on streets.
Map 1 — Vistamora (Classic)
A noble city. A high‑profile assassination sparks panic.
A mafia killer remains among the people — and begins eliminating witnesses one by one to keep the truth buried.
Killer recognition .
- Killers visually recognize each other (killer‑only recognition).
- Non‑killers still see normal villagers (no free guilt leaks).
- Exception: Police Officer can reveal the truth via a successful Inspect.
What am i going to play?
Maps - Pickups
Map 2 — Lichtau (Werewolf Mod)
A Germanic village. A monstrous massacre shocks the community.
The guilty are among you — hunting flesh — and the village must identify them before it happens again.
Werewolf transformation
- During Night, killers transform into werewolves (killer‑only recognition).
- Non‑killers still see normal villagers (no free guilt leaks).
- Exception: Police Officer can reveal the truth via a successful Inspect.
- When Day returns, visuals return to normal discussion flow.
Pickup System
🎀The Bra
Role Restriction: Prostitute Only
Phase: Day
Charges: 1
UI Flavor Text:
If a player is voted for elimination, the lynch is canceled.
Prevents one execution only.
Desire overrides judgment — once.
The Plague Mask
Role Restriction: Doctor Only
Phase: Night (Passive)
Charges: 1
UI Flavor Text:
If you are targeted for elimination during the Night, the attack fails.
Single-use protection. Burns after activation.
The healer may not fall so easily.
🔪The Knife
Role Access: Any role may hold it
Effective For: Night defenders
Phase: Night
Charges: 1
UI Flavor Text:
If you are attacked during the Night, your attacker becomes Wounded.
The wound is fatal at dawn unless the attacker is saved.
Does not prevent your own death. Burns on trigger.
A deterrent for those expecting the blade.
🔍 The Magnifying Glass
Role Restriction: Police Officer Only
Phase: Night
Charges: 1
UI Flavor Text:
Inspect a player to reveal their true role.
Hidden Killers are fully exposed by this inspection.
No disguise survives scrutiny.
Please visit Pallor Noctis Online PRIVACY POLICY for lawful & important game information.